Devido ao crescimento da rejeição do público em relação aos anúncios publicitários, surge uma tendência de criar novos formatos de comunicação e novos modelos de distribuição que reduzam a imagem de “intruso” na vida do cidadão. Longe da pretensão de criticar, incentivar ou prever o futuro deste movimento, este blog é um arquivo de matérias publicadas na internet sobre esses programas, vídeos, jogos, curtas, sites, seriados, que também são conhecidos como: propaganda.

Friday, June 29, 2007

Fallon Wins at Cannes but Loses Client
June 27, 2007 - Product Placement News

Branded Entertainment - Does ROI to the client matter?

Brawny Academy is now winning awards and is considered one of the best examples of Branded Entertainment - but Georgia Pacific (the client) has defected from Fallon to DDB. How good can it really be if the client leaves and there is no return on investment.

Fallon did a wonderful job on the show, but besides a couple of press releases, there was no apparent effort to get women to watch the show

But both Fallon and G-P executives conceded in interviews last year that while the series produced a marked improvement in brand image among women who watched it, not as many women watched as they'd hoped.

A branded entertainment effort can be wonderful, but unless the agency can demonstrate a return on their client's investment, media dollars will keep flowing towards traditional media buys.

Wednesday, June 27, 2007

'Transformers' Roots Can Be Traced To Care Bears, My Little Pony, In Rewind
Jun 26 2007 - MTV.com

Merchandising has become one of the most important elements of mainstream filmmaking. Before a studio commits to bajillions of production dollars, it usually wants to know what kind of ancillary markets are available for income no longer guaranteed by ticket sales. Walk into any Target right now, and the only aisle that doesn't have something with Jack Sparrow, Shrek or Spider-Man plastered on it is probably the adult diaper section (and give 'em time). Toys may well be the most common type of movie merchandising. But what happens when the marketing plan is reversed? "Transformers" may be the biggest-budgeted film to originate as a cheap chunk of plastic (see " 'Transformers' Stars Dish On Sexy Robots, Kissing Scenes In Virtual World"), but it's certainly not the first.

Tuesday, June 05, 2007

Nielsen Ratings - 60% of DVR Viewers Not Watching Commericals
July 5th 2007 - Product Placement News

Nielsen Media Research and their team of 10,000 households have launched its commercial ratings service - just in time to help brands negotiate rates as part of the current upfront season.

Nielsen's Press Release is filled with a bunch of numbers, certain to confuse the average CMO and even the experienced media buyer. The 'New' six "streams" of viewing data (backdated to April 30) will cove live, live + same day and live + 1, 2, 3, or 7 day viewing.

Thank god the networks have researchers to explain this data. The LA Times is quoting David Poltrack, CBS chief research officer as stating:

"The average commercial is seen by about 40% of people who play shows back on DVR."

That still leaves 60% of DVR television viewers not watching commercials. Neilsen does state that within DVR households, 58% of broadcast primetime viewing still takes place live, with 42% occurring through DVR playback.

Another new finding: 95% of recorded programs are viewed within three days of the show's initial airing.

Networks are hopeful that the method of tracking viewership for three days after a show's airing could become the standard adopted by the industry to account for the people who record programs and watch them later.

The Neilsen "People Meter"
How good is Neilsen's measurement system? Neilsen measures viewers through "people meters" installed in 10,000 homes throughout the country. The company 'asks' people in the sample households to log out of the system when they leave the room or are no longer watching the program.

The Upfront Effect
Last year, advertisers committed $8.75 billion for network prime-time commercial spots during the "upfront" sales season.

Early industry sources expected that figure to be lower this year, but with Branded Entertainment experts like Ben Silverman at the helm of NBC and independent studio Buzznation, we expect to see more integration deals over the next 24 months with an overall increase in advertising revenue.

Branded Entertainment - Consider The Buzz, Not Just The Price

July 5th 2007 - Product Placement News

Branded Entertainment - the involvement of brands in the early stages of both film and television content can be an expensive game - with results counted not only in ticket sales, but in brand buzz generated in the target demographic and in the press.

"First Descent" - the snowboarding documentary, produced with $4 million from Mountain Dew, was designed with reaching a specific demographic (snowboarders) and not with pulling profits.

The film grossed less than $1 million in ticket sales. That translates into only 125,000 viewers, but Mountain View as a brand gained tremendous buzz in the snowboarding community.

The trend appears to be catching on. The LA Times is reporting that Dove has just signed on with an early investment of $3 million for a new film called "The Women" from the maker of "Murphy Brown" and according to the Wall Street Journal, Medicis (NYSE: MRX), the manufacturer of wrinkle-filler Restylane, has funded the reality-show 'Hottest Mom In America', from independent studio Buzznation.

In the same arena as Mountain Dew, Gatorade, has put up $3 million in production funds for "Gracie," the Shue-family story about a girls soccer team that is coming out this weekend. It appears as though Gatorade appears in both the film and in the trailer seen below.

Advertisers are starting to find television a turn-off


This is the Age of McKinsey, the US consultancy thatsays what gets measured gets managed. The latest evidence comes from the world of advertising.

The world's biggest advertisers are terrified that television commercials are losing their punch and are searching for alternatives - on the internet, outdoors, in stores and even by creating entertainment content themselves.

Read the article: www.ft.com

American Express Does Social Media Right
May 17, 2007 - Random Culture

American Express has launched an interesting foray into social media with the launch of the Members Project. It's an impressive idea... card members register on the site, with the ability to submit an idea for a social project, such as rebuilding a school in New Orleans. The ideas are voted on by members of the site, and for each member that joins, American Express kicks in money (up to $5 million), with the winning idea getting funded!

Kudos to American Express for doing something that's actually engaging, and paints the brand in a positive light. Unlike most advertisers, they actually are putting some real money behind the effort, in a way that makes sense, and certainly provides some incentive to participate.

Wednesday, May 30, 2007









NY Times on Consumer-Generated Crap

29.5.07 - MITLab

NY Times on Heinz's "create an ad for us" YouTube contest gone not quite as expected: "Companies have found that inviting consumers to create their advertising is often more stressful, costly and time-consuming than just rolling up their sleeves and doing the work themselves."

I don't think it's about agencies wanting free ads. It's more about brands trying to open up to participatory culture and letting fans into the institutionalized part of the meaning-making world, but the YouTube tool is often way too blunt for the purpose. It's also a convenient short-cut: "Hm, so how to we let people interact with the brand? Oh, why, let's do YouTube." I still don't understand why the contests should be about video. How many "user-generated" print campaigns have we seen besides Nikon's?

Anyway, YouTube has a special contest page; there you'll find Samsung, Cingular, TaxCut, among others.

Tuesday, May 29, 2007













The Battle for the Bronchs

May, 29 2007 - AdverBlog

From Australia, a kind of social campaign to raise awareness on asthma (I wrote “kind of” because it’s sponsored by Glaxo Smith Kline). Created by Tequila, Battle for the Bronchs is an interactive comic book combining live action video set in an illustrated city inside a pair of lungs. The site is aimed at young people who may suffer from asthma but tend to ignore the warning signs and avoid traditional health management messages.

Saturday, April 07, 2007

Get the galss & wait (but is worth it)
March 15, 2007 - Adverblog

If you have a couple of years to wait until the site loads, check out Get The Glass, the latest Got Milk? online campaign. The site is a Flash 3D advergame, an entertaining experience based on one of the most classic board games, starring the Adachi family. After a few seconds on the site, you understand the campaign claim "Get the Glass" which should actually continue with "Chill out, relax, enjoy your glass of Milk and wait for the site to load".

Due to the long loading time the navigation results quite painful, I must say, but the animations are just brilliant and, in the end, you realize that it's worth waiting. If you care more about aesthetics than on the marketing effectiveness of the site, you will surely like it.

Logitech jumps for discounts
March 12, 2007 - Adverblog

In Europe, Logitech is online with Jelly Jumper, a 50 levels advergames which challenges players to do their best with the keyboard. The game is quite sticky, and give the users one more reason to play: if the pass the 10th level, they get a 20 percent discount on Logitech products.

Axe, crime scene investigation
February 05, 2007- AdverBlog

In its new marketing effort to promote Axe Vice, the brand has come up with an idea which is half way between CSI and Kiss the girls. The campaign is not running in the major Westerne countries, but just in a selected and limited number of regions such as, for example, France, The Netherlands, Mexico, Argentina and Portugal. The site they've launched to complement the offline effort is quite interesting and not as sexy as usual (but don't worry, it's not boring!). As I said, the concept behind it's an investigation. You have to find out why so many girls in town have become extremely naughty.

Left vs Right
February 04, 2007 - AdverBlog

Another advertising ideas which "exploits" hands. It's a a promotional website developed by Indusblue for Nokia Canada. "Push to start" features three advergames which challenge your right hand to play against your left hand. The games are extremely basic, but also quite nice and difficult to play, as they are all about coordination.

Lindt Puts Bunny Hunt Online and in Cities
06, April 2007 - vox

Just in time for Easter, chocolate company Lindt has launched a campaign that will have people around the country looking for the chocolate bunny, reports ClickZ.
The company has launched the microsite LindtGoldBunny as the hub of a campaign that includes an online advergame and an outdoor chocolate bunny hunt.

An online map lets people look around for where a gold bunny in San Francisco, New York, Boston and Chicago. Street teams are also going to each city to promote the hunt and offer taste tests.

The site may be reconfigured after Easter for use around other holidays.

Tuesday, April 03, 2007

TV Wardrobe
March, 21 2007 - CoolBusinessIdeas

Fast Company: We're talking about consumers who want to own the same pair of jeans that Meredith wears on "Grey's Anatomy" or a dress that was seen on Gabrielle's character on "Desperate Housewives." The Times dubs this new phenomenon "shopping-enabled entertainment," a rapidly-growing marketplace now aided by several new websites selling the most popular and fashionable of the as-seen-on-TV products to consumers.

Shopping enabled entertainment gives a whole new meaning to product placement where viewers no longer have to be persuaded by advertisers to buy their products, but instead their brands are being actively sought-out by a celebrity-obsessed culture.

I first came across such fans last summer when reading message board posts on a design magazine's website. One fan had just seen the movie "The Break Up" with Jennifer Anniston and Vince Vaughn and was dying to locate the living room furniture used to decorate the couple's condo. The message board soon revealed hundreds of other fans who had admired the set as well and were seeking advice on which stores carried the exact couch, the end table and even the paint color on the walls.

Now, websites such as SeenON.com or StarStyle.com cater exclusively to these consumer demands and fans no longer have to fret over where to find their favorite TV items; a visit to the sites reveals just how extensive this market has become. As reported in the Times article, these websites don't just sell the clothes and accessories worn by characters on more than 100 televisions shows and movies, they also allow visitors to take virtual tours of TV and movie sets to purchase the tiniest details such as the Tupperware set used by Bree on an episode of "Desperate Housewives."

Friday, March 23, 2007

Imagine 1 comercial que passa dentro do programa que você está vendo
23, Março 2007 - BlueBus

A americana ABC está trabalhando num novo formato de exibiçao de comercias que prevê a inserção do filme publicitário no conteúdo do programa. Num seriado, por exemplo, um personagem poderia estar assistindo a TV, vendo um comercial e, na sequência, a peça publicitária passa a ocupar toda a tela. O mesmo poderia ocorrer com um comercial que um personagem estivesse assitindo na tela de um celular. O projeto foi apresentado esta semana em Los Angeles em um encontro sobre programação com pessoal de mídia de agências, mas a emissora diz que a idéia ainda está em desenvolvimento. Notícia do Media Post.

Tuesday, March 20, 2007












Advertising on Loading Screens

March 8, 2007 - AdverLab

Why aren't there any ads or other info snippets on loading screens of Flash-heavy websites? It's a huge missed opportunity since people actually look at these screens so that they don't miss the a-ha! moment, but are utterly bored and would be grateful for some entertainment. For an inspiration, play some video games. The Sims and Sim City franchises keep people smiling with cute pseudo-scientific nonsense such as the blurb below informing players that the game is "mitigating time-stream discontinuities".

It's a lot like that business case legend about a company that had just built a major building realized their elevators were intolerably slow and installed mirrors to cut the perceived wait time.

Hyundai's "Locate Three Strangers" Contest
March 9, 2007 - AdverLab

Hyundai is running this Mash+Seek contest where they pick 16 people, split them in four groups, and then have the contestants locate the three other people in their teams. The only lead is a quarter of a face, although Hyundai is promising more tips. "The first team of four to find one another wins a new Elantra each.

"This is a very cool way to do "consumer-generated content" because guess what? The challenge is not only about locating someone, it is also about making yourself visible, somehow. Blogs? Postings on Craigslist? Google AdWords? I'd do a typical chain letter asking everyone to forward it on.

Nike, hybrid but lovely (and smart)
October 12, 2006 - Adverblog



Nike has recently put online The Rise of the Hybrids, a series of three lovely animated webfilms to promote its Air Max 360 shoes "One Time Only". Created by HunterGatherer, the videos are, as I said, lovely. They combine different art styles such as cubism and children book illustrations to create an animated path through evolution. I'm not sure the added value they provide to the shoes promotion, but I like them as an expression of art, and therefore as they support Nike as a brand.

Get a new job, before it's too late
February 06, 2007 - Adverblog

Have a look at Careerbuilder's age-o-matic... upload your photo, fill in some details and find how you're going to look like in 50 years if you stick with your current job. Once you're done, open a new window in your browser and keeping your retouched photo in the background go back to Careerbuilder to immediately start looking for a new position ;-)

Jeep launches interactive comic book
February 11, 2007 - Adverblog

I love reading comics (the latest I bought is the brilliant Shenzhen: A Travelogue From China by Guy Delisle) so I couldn't help spending a few minutes on the Jeep Patriot Comics site. A part from the fact they tried it hard to make the site less usable as possible (register and login are the first 2 menacing words you see, while you actually have to register only if you want to submit a story), the project is definitely worth some attention. Again, don't be surprised, it' all based around user-generated content.
The Jeep Patriot Comics is defined as "the first interactive collaborative creation the comic world has ever seen". Yes it does sound very American, but it also seems to be kind of true. Jeep and Marvel drafted the first pages of the story, and now it's up to the users to submit ideas and see them converted into the real story by the pencil of Bing Cansino. The interactive comic is also supported by a tips&tricks section in blog-style, a good idea to catch-up with the project. Also, according to what declared on the blog, registered participants will receive a printed version of the comic book.

Mission Zero for Pirelli
February 21, 2007 - Adverblog

Actress Uma Thurman and director Kathryn Bigelow are the two stars involved in the second Pirelli online movie. Last year the tires brand debuted in branded online entertainment with The Call, starring John Malkovich and Naomi Campbell. The new movie, "Mission Zero" has been created to promote the P Zero tyre and features a car chase with Uma Thurman driving a yellow Lamborghini.



The agencies behind "Mission Zero" are Leo Burnett Italy and Nurun. An interesting side-note copy & pasted from the Nurun press release "The Pirelli Film experience comes at a strategic time in the online video world where predictions of more than 157 million users by 2010 (up from 108 million in 2006) aren't uncommon (Source: eMarketer). Additionally, a recent report from Strategy Analytics predicts that by the end of 2007, the online video market will grow to $1.5 billion."

Nokia, The Passenger
February 21, 2007 - Adverblog

Nokia has just launched on the market a multimedia car kit, and it's promoting it with a nice videoadvergame. The site is called "The Passenger", and from the very first sight it looks like every other branded entertainment site (I don't know why, but I feel these kind of sites all look somehow the same) and it features a video driving game around Paris.

A driver, a femme fatal and another mysterious man are the characters who support the user in the interactive experience. As you know, I'm very picky when it comes to advergames evalutation, but in this case I can admit I was impressed... it's video based (and therefore innovative) and quite fun to play (for a few minutes :-)

If you want to learn more about the project, you can check out Netanel's blog.
















Meet Mini, Hammer & Coop
February 26, 2007 - Adverblog

MINI Usa has recently launched a new website very much focus on advertainment. It's called Hammer & Coop and it features a story which is something between David Hasselhoff in Knight Rider and Starsky & Hutch. It's all about video, with a series of webisodes starring the MINI (Coop) and an improbable hero (Hammer).

Together with the webisodes, the site also presents an "Action name generator", which is a tool that tells you what will be the perfect name for you and your partner to star in the story.

Friday, January 19, 2007

24' spinoff deal no sweat for Fox
By Gail Schiller
Jan 19, 2007 - TheHollywoodReporter

Unilever's Degree Men has announced a multiplatform marketing deal with 20th Century Fox Television's hit series "24" that includes two original online short films, TV ads and an online animated series prequel with "24"-related themes and creative content as well as in-store promotions tied to "24" DVD releases. The online short films follow the adventures of Jason Blaine, a rookie at "24's" CTU and a new character created for the campaign. The films, which can be viewed on a new interactive Web site, www.CTURookie.com, will be turned into a series of six episodic national TV spots with "24"-esque cliffhanger endings that will air on Fox networks. The films and the first spot debuted this week to coincide with the Season 6 premiere "24." MindShare Entertainment, the branded entertainment arm of Unilever's media agency Mindshare and production company Science + Fiction, created and produced the films and TV spots. In order to give the content the "look and feel" of "24," they hired Rodney Charters -- "24's" director of photography who has helmed previous episodes of the hit show -- as director. Various members of "24's" key production crew and stunt coordination teams also were involved. "We wanted the creative content to be produced in conjunction with a lot of key people at '24' to make sure the experience and the final result was authentic," said David Lang, senior partner, director of programming at Mindshare Entertainment. Lang, who was executive producer of the short films along with Science + Fiction president Kevin Townsend, said Fox Studios allowed them to shoot on the CTU set and use many of the show's key signature elements "from the clock to the sound design to the box-in-box format." At the conclusion of the season, Degree Men will present "Day Zero," an online flash-animated prequel to "24" that will delve into the events that took place before the series began. It will be produced by Fox Studios, with animation by digital content studio Icebox. Degree Men will not be integrated into any of the content, but rather will have "Powered by Degree" branding on CTURookie.com and Degree branding on the TV spots.

Saturday, January 13, 2007







On the Speed Channel, the Lead Roles in a New Show Are Played by 2 Toyotas
January 12, 2007

TOYOTA feels the need ... the need for speed — Speed Channel, that is, as the automaker and cable network join forces for an unusual program in which the Toyota FJ Cruiser plays a starring role.

The hourlong special, called “Two Roads to Baja,” is scheduled for 8 p.m. (Eastern time) tomorrow on Speed, owned by the News Corporation; plans call for four repeats in the next three weeks. Speed is promoting the show with a two-minute trailer that can be watched on its Web site (speedtv.com).

The program follows the adventures, and misadventures, of two teams that competed in November in the 39th edition of the Baja 1000 off-road endurance race. Both teams — one composed of amateurs, the other of professionals — drove FJ Cruisers, a sport utility that Toyota Motor Sales U.S.A. revived last year with a restyled version evocative of its predecessors, which were made from 1960 to 1983.

Although the Toyota agency, Saatchi & Saatchi, worked on making the show, along with @Radical.media, it was produced like an entertainment program rather than an ad or infomercial. The sole clue of its provenance is the copyright notice at the end, shared by Speed and Toyota Motor Sales U.S.A.

The concept may be borrowed from the early days of television, when marketers produced the programming, but it is intended to solve a contemporary problem: the growing ability of viewers to avoid traditional commercials.

“Two Roads to Baja” will carry commercials, but none for the FJ Cruiser; advertisers include Castrol, B. F. Goodrich, Lowe’s and Yamaha. One could make the case that because the Toyota sport utility plays such a crucial part in the show, commercials for it would be redundant.

Toyota has no plans to run TV commercials anywhere for FJ Cruiser because of a belief that the target audience — primarily men from 25 to 49 — is more effectively reached through nontraditional marketing efforts like branded entertainment.

“Two Roads to Baja” is the first show on Speed with this kind of advertiser involvement, Mr. Akin said. “We don’t have anything else like this in the works right now. But on a case-by-case basis, if the right pieces of the puzzle came together, we’d love to do something like it.”

Print ads for FJ Cruiser are running only in magazines read by what Ms. McCullough described as “hard-core enthusiasts” like 4-Wheel & Off-Road and Four Wheeler, along with publications aimed at owners of the original versions of the sport utility.

Wednesday, November 15, 2006

With demand high, Toyota making ... fewer cars?

Scion, Toyota Motor Corp.'s youth-focused small-car brand, has decided it is too hot for its own good.

The brand is on track to beat its 150,000-car-a-year sales goal by 25,000 vehicles in 2006. That is a big reason why Toyota has surpassed DaimlerChrysler this year to become the No. 3 automaker in the United States in sales.

But instead of riding that momentum to increase sales still further, Scion plans to throttle back production to keep sales from going above 150,000 vehicles next year. It is part of marketing strategy to keep the brand special and, above all, cool.

Lyly Lao, who works in sales at West Covina Scion in California, approves.
“I agree with the strategy,” Lao said. “Everybody is trying to be different, so it's important for Scion to not put too many cars out there, or they will be everywhere.”

To better position it as an underground brand, Scion over the past year has reduced its television advertising never very significant to begin with to a narrow range of late-night and obscure programs, such as shows on Cartoon Network's late-night “Adult Swim” programming. (On the Oct. 29 episode of “Frisky Dingo” on “Adult Swim,” a Scion tC was talked about by the show's characters.) Now it is re-evaluating that strategy and may get rid of television advertising so it can focus more on experiential marketing, including event marketing and branded entertainment. Scion already launched its own music label for emerging artists and its own clothing line called Scion Release.

Simon Needham, co-founder of Scion's agency ATTIK, said that in today's digital-recorder age, traditional television commercials aren't very effective and are even less so with Scion's target audience.

“I literally TiVo everything, so I don't even watch my own commercials,” he said.

Saturday, November 11, 2006

Brands Produce Their Own Shows
By LOUISE STORY
November 10, 2006 - NewYorkTimes

Marketers have found a new way to try to keep viewers from tuning out: offer them TV shows, movies and online programming created by the marketers themselves, often with help from their advertising agencies.

These new offerings, the marketers hope, will be entertaining enough to endear viewers to the brands behind them.

Burger King, for example, is making a feature-length film that may star — no surprise here — the “King” character of its ad campaign. Office Max recently created a show on the ABC Family channel. Anheuser-Busch plans to start a seven-channel TV network online, called BudTV.

“It’s the exploration of sort of a new world,” said Doug Powell, chief integrator of Maiden Lane, an advertising agency. “Clients would love to have a way for customers to be able to participate with their brands more often and not have to rely on the traditional media world.”

Marketers have become alarmed as consumers increasingly bypass commercials using digital video recorders like TiVo, and spend more time flipping among a wide array of television networks, Internet sites and video games.

These companies are by no means giving up on traditional advertising — rather, they are simply adding to their marketing strategies. “What we’re trying to do is find new ways to continue to be relevant to teens and to young adults,” said Vic Walia, the senior brand manager for Snickers, a Mars brand that created an online show called “Instant Def” with its agency BBDO New York, part of the Omnicom Group.

The “Instant Def” home page looks like a video game for teenagers. Four hip-hop performers — played by actual hip-hop stars will.i.am, Fergie, Taboo and apl.de.ap — pose in front of a gritty urban scene. A fluorescent Snickers sign blinks atop a tower in the background. A Snickers factory played a vital role in the first episode, when a candy-mix explosion gave the stars superhero powers.

So far, about one million people have visited InstantDef.com, where the five episodes are available.

Advertiser-produced content — often called branded content — is a nascent trend. Companies commonly pay to place their products in TV shows and movies, but only a few dozen have created content from scratch. About 25 national companies produced online films this year, up from 5 last year, said Matt Wasserlauf, chief executive of Broadband Enterprises, a New York company that helps companies like Warner Brothers and AT&T circulate their videos on the Internet.

On TV, only a handful of such shows and movies have been shown. The cable networks MTV, ABC Family and TNT have run shows created by advertisers. Other networks, including broadcast networks, say they have been approached by advertisers pitching shows, but have not run any.

Advertisers say they are prepared to give the shows to networks free or in exchange for commercial air time; such offers could appeal to networks looking to control costs. But some network executives voiced skepticism that advertiser-created shows would draw much audience and said, for now, they do not expect to run many of the programs.

“The networks are reluctant to give their programming air over to advertiser-funded content,” said Guy McCarter, the director of branded entertainment at OMD. “If the TV marketplace softens, then I think there’s going to be more receptivity.”

Part of the reason more advertiser shows are put on cable, ad executives said, is that cable networks often feature shows on niche topics that appeal to specific types of customers. Procter & Gamble’s show, “Home Made Simple,” based on home-making tips available on the company’s online magazine, is on TLC, for example.
When Office Max decided it wanted to produce a show, company officials approached Disney because they had already committed themselves to advertise on Disney networks. Disney put the program, a reality show about preteenagers getting ready for high school, on ABC Family. On TV, about one million households watched the show, which featured several Office Max products. It was viewed more than six million times online.
William Bonner, a spokesman for Office Max, said the show gave viewers “content they could appreciate and interact with more than a 30-second commercial.”

ABC Family worked with Office Max and its ad agency DDB Chicago in developing the show, but “Schooled” was largely driven by Office Max and its agency’s vision, said David Rolfe, production director of content for DDB Chicago. Laura Nathanson, executive vice president for ad sales at ABC Family, said “Schooled” was a special case, and the cable network did not have immediate plans to do more shows with advertisers.
“We’re in the business of original production,” Ms. Nathanson said. “Anything that’s going to go on our air, we’re going to shepherd.”

Shows and movies on Turner Entertainment “first and foremost have to fit our brand,” said Linda Yaccarino, executive vice president for ad sales and marketing at Turner, which recently ran a series of mini-shows on TNT that were produced with Chase Card Services, which is part of J. P. Morgan Chase.

Advertisers are also making movies. Nike has produced several, including a documentary on CBS about Lance Armstrong’s training for the Tour de France. Grey Goose paid for a six-part documentary that ran on the Sundance Channel and featured pairs of stars like Robert Redford and Paul Newman chatting. In both cases, the companies’ brands were not emphasized.

Last December, Mountain Dew, a PepsiCo brand, produced a movie about snowboarding that ran in theaters nationwide. Though Mountain Dew produced the movie, the soft drink was not featured in the film and only “MD Films” appeared in the opening credits. Mountain Dew and PepsiCo were thanked in the closing credits, but viewers had to be in the know to associate the movie with Mountain Dew.

Nicole Bradley, a PepsiCo spokeswoman, said the approach worked well. “Focusing on product placement would have only been a distraction,” she added.

The line between commercialization and entertainment is a tricky one, ad executives said. Before a Unilever-produced show called “The Gamekillers” was shown on MTV last spring, the network promoted it as a TV show and Unilever held off running ads related to the show. Only after the show ran were characters from it included in ads for Unilever’s Axe deodorant, said John Shea, executive vice president for integrated marketing and brand partnerships at MTV. “The last thing anyone of us wanted was for the show to feel that it was, in fact, an ad,” Mr. Shea said.

Ad executives say they expect more TV networks to accept their shows. BBDO North America is creating two shows it will pitch to networks, including a 13-episode series, said Brian DiLorenzo, the executive director of content. “Brands have potential to be good characters,” Mr. DiLorenzo said.

But persuading TV networks involves a bit of “arm wrestling,” said Jon Kamen, chief executive at @radical.media, which produces films and TV shows for advertisers. “It’s critically important that the broadcast networks and cable embrace this shift now rather than resist it,” he contended, adding they must be wary of forcing “advertisers to go elsewhere — because there is elsewhere to go.”

Anheuser-Busch is investing heavily in creating content. The beer company, known for its funny commercials, plans to put online a seven-channel televisionlike network called BudTV in February. It will feature reality shows, comedy skits, sports programs and user-generated content.

“If we do it right, then we’re going to have a pretty attractive demographic group,” said Anthony T. Ponturo, vice president for global media and sports marketing for Anheuser-Busch.

Ad executives said BudTV might be attractive to other advertisers as well.

“If BudTV can garner the right audience relative to that male 24 to 32 middle-income demographic in flyover states, there will be other advertisers that are going to want to reach that audience,” said Doug Scott, executive director for branded content and entertainment at Ogilvy North America.

Networks, magazines and sports associations like the N.F.L. have already approached Anheuser-Busch to talk about partnerships, Mr. Ponturo said. BudTV’s content, though, will “serve one master,” Mr. Ponturo said, “and that’s ourselves and our brands.”

The Ford Motor Company is filming a documentary tracking its effort to turn itself around, and is showing the film online. Since it began appearing in June, a million unique visitors have visited the Web site, said Whitney E. Drake, a Ford spokeswoman.

Consumer brand companies have been using the Internet to promote their messages through their own online magazines and blogs for several years. “The advertiser has a direct link to the consumer now,” said Nick Law, the chief creative officer at R/GA, at the Boards Summit in New York last week. “They don’t have to use an agency or production company.”

The next online phenomenon could be created by a consumer brand company, said David Droga, creative chairman of Droga5. Online hits “don’t have to be brought out by people in a garage,” he said.
It is unclear, of course, if advertisers will be able to produce shows that will hold consumer attention. “We are living in a world now where it’s harder and harder to capture somebody’s undivided attention,” said Linda Kaplan Thaler, chief executive for Kaplan Thaler Group.

Ms. Kaplan Thaler recently created a campaign for Dawn that included online shows, traditional commercials, a contest, and Ellen DeGeneres as a celebrity spokeswoman. She said advertisers had to do it all these days. “Ubiquity is the new exclusivity,” she said.

Thursday, October 19, 2006

Inside Ford's Branded Entertainment Engine
by Karl Greenberg
Oct 16, 2006 - MediaPost

FORD MAY BE SCRAMBLING TO recover its footing in the U.S. car and light truck market, but it's got great traction in Hollywood.

Three brands in Ford's Premier Automotive Group--Jaguar, Aston Martin, and Land Rover--plus many other Ford divisional vehicles, are appearing in a slew of shows this fall. Ford's forthcoming Edge crossover will be the centerpiece of a major studio release in 2007.

The Aston Martin DB 9, Land Rover Range Rover, and a Jaguar S TYPE have roles in NBC's new "Studio 60." This season's "The OC" features Jaguar XK, Range Rover, and the Ford Escape Hybrid.

Ford Global Brand Entertainment is handling the deals. The practice, based in Ford's Dearborn headquarters, with an office in Hollywood, is focused on extending what used to be mere product placement into something more: making Ford vehicles as much a part of the story and limelight as a movie or TV show's flesh-and-blood (or digital) star.

Hank Kim, director of entertainment at Havas-owned media agency MPG, said that branded entertainment has exploded over the past five years because of clutter and media fragmentation. But he warned that the effectiveness of such ventures rests on execution.

"[Branded entertainment] is not just the flavor of the month, and it isn't just media hype; there's real value in it," he said. "But it has to be done in a collaborative manner between advertiser, network, producer and marketing partner--it's a byzantine relationship with lots of moving parts."

Thursday, September 28, 2006

Advergames Outscore In-Game Ads
by Shankar Gupta
Sep 27, 2006 - Media Post

GAMES BUILT AROUND A BRAND, or advergames, are often a better option for marketers than placing ads within a game, a panel of executives said Tuesday at the OMMA conference in New York.

Advergames usually are relatively cheap to produce, and simple to distribute, the executives said. What's more, advergames don't require the same degree of coordination between different parties as ads served while consumers are playing a game.

"It's much easier," said panelist Zack Zeiler, interactive creative agency VPI.net CEO and president. "You can distribute it for free--you don't need to have a particular platform."

Mike Monello, co-creative director of branded entertainment company Campfire, discussed one campaign that his firm did for Audi. Users learned about the car's high-tech features as they played the game, Monello said. "You could never convey all that information in a 30-second ad," he added. Overall, 37 percent of players went to Audi's corporate site, configured a car and registered for a test drive, according to Monello.

In addition, he said, advergames can build buzz--at least for now, when they're still relatively novel. In-game ads, on the other hand, face similar problems as traditional ads--especially the need to compete for consumers' attention, Monello said. "When I drive by a billboard in 'Need for Speed,'" he said, "it has the same effect on me when I drive by a billboard on I-95."